Added a GPU accelerated RAW conversion engine which improves highlight recovery and RAW file load times.
Added support for the following export formats: 16 bit PNG, 16 bit TIFF, 16 bit RGBE (HDR) and 16 bit OpenEXR.
Added an global insert menu which is used to search and pick insert operations from a context sensitive list based on the currently selected item.
Added a more comprehensive layer search which takes into account: layer types, layer state, effects, masks and content items which can be combined to allow complex searches.
Added a new “maintain positions” option to the canvas settings dialog which, upon canvas resize, will update all layer positions and dimensions to give the effect of adding more canvas space to a project.
Added a resize tool which provides a more flexible way of changing the canvas size while maintaining layer positions.
HUD elements now snap to various, configurable, points of interest when they repositioned or resized.
Redesigned content items to allow bigger thumbnails, more image details and settings.
Added option “Zoom to Extent”, which calculates a zoom level such that all layers fit within the viewer.
The highlight recovery on the exposure effect has been improved.
Project previews, layer thumbnails and content thumbnails now support high dpi monitors.
Greatly improved the speed of project loading, initial renders and multiple image import