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ColorGHear TOOLKIT- color grading SYSTEM for AE
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  • It's a digital image, normal tools are tailored just as specifically for the GH2.

    You can also open video in PS too if you wish, AE also runs on the Photoshop engine, there's a lot of power in stock AE.

    The normal tools are simple, 'specialist' packages are convoluted with so many controls imho.

  • @chauncy Colorfist was rushed. I'm trying to keep the tutorials under 20 minutes, I said in it that I'd cover secondaries in another tutorial that specifically covers secondaries alone. I just wanted to show users that they weren't really missing anything by not buying Colorista, that ColorFist is a nice replacement.

    After the first 12 are laid down, I'll start getting into niche problems like the one you're referring to. And by then I'm sure you guys will have plenty of other suggestions for features/tutorials, as well as I think you'll have started thinking outside the box, and started coming up with your own ways of doing things, that's the nature of grading.

  • @jpbturbo - nice work. I used to do something similar in PS with IMG sequences and batch processing, and grew tired of it when I learned to do everything more quickly in AE alone. But if you open your image and the CGT image in separate tabs or download and compare, you'll see that the CGT version has a lot more color depth and richness, it took me under 5 minutes to get the result, and I didn't have to do all that much work. I haven't gotten to the tutorials that deal with grading entire scenes, yet, but when you move from just grading one shot to having to do entire scenes, and, as it follows, an entire film, you want something that's not going to make you wanna blow your brains out from the tedium.

    http://www.personal-view.com/talks/uploads/FileUpload/19/80914fce28d4ba747bb855f65eab15.png Yours http://www.personal-view.com/talks/uploads/FileUpload/35/1d40f3a83ea2ec900634b2520cac32.png CGT

    I've provided the links to save time, but don't take my word for it, go back a page and download the images for yourselves and compare.

  • Interesting discussion.. @jpbturbo - Next I Ctrl+Click on each of the color sample points on the image it will add a corresponding point on the diagonal line in the curves dialog. Now I adjust the points on the curve until the rgb values in the info box match up with what I wrote down earlier.

    I am trying out your process, just wondered how you adjust the points on the curve and get the rgb values to show in the info panel at the same time? I can adjust the points on the curve but the info panel stays blank.

    On pc with CS5, Thanks :)

  • @matthere

    It's not actually the main info panel, you might try checking the little flyout menu in the corner of the info panel and making that there is a check next to "color samplers". The color samplers listed as #1 #2 #3 and #4(if you made four) should show up on an expanded lower part of the info panel just below the XY and WH information.

  • @jpbturbo Got it, will let you know how I get on :) Thanks!

  • @shian Have you done the Mercury Engine hack with your iMac's graphics card? Just curious, thanks.

  • @Hallvalla - nope, a little leery of messing with the most important tool in my arsenal in terms of paying bills, it works just fine the way it is.

    @chauncy what exactly do you mean by difusion? Give me an example and I'll let you know.

  • @shian thx - my work just upgraded me to the 27" i7 iMac - can't wait to use ColorGHear on it, and otherwise.

  • Just sat through all the Tutorials last night and started doing some testing. CGT works great. I've already saved a couple presets for myself using the GHears. I find the Ghears to be very user friendly as they are rather easy for someone with limited knowledge of grading. For anyone on the fence about buying it; the tutorials are well worth the price tag. I learned quite a bit from them. I will be posting a sample hopefully this weekend. Thanks again @shain. Can't wait for the rest of the tutorials.

  • My first test - wanted to bring out the red bark color on the manzanita - I like! Just a simple GHears with opacity. Slightly warm + spectral enhancer (33%):

  • ...and the images:

    manzanita_raw.png
    1920 x 1083 - 3M
    manzanita_cc.png
    1920 x 1080 - 3M
  • @sanzadez Thank you, and you're welcome. Can't wait to see the footage.

    @hallvalla If the grain bothers you, try a GHrain Killer GHear at about 30-45% to kill it, or mix down to 10-20% to just tone it down.

  • BTW the "login" link here on these security scripts is returning a void value (working on it), so just click the member login at the top of the page to login.

    Screen shot 2012-01-06 at 12.29.32 PM.png
    525 x 465 - 193K
  • @shian what exactly do you mean by difusion? Give me an example and I'll let you know.

    diffusion filter- like in tiffen plugin and magic bullets. Photoshop does it with gaussian blur. Softening of facial skin flaws is common use.

  • @shian GHrain Killa' @ 44%

    This footage is pretty grainy in the first place. Shot w/Quantum 5 and 100-300mm lens. I like the GK.

    cc_gk.png
    1920 x 1080 - 3M
  • @chauncy you can use GHrain Killer for that, there's an example of it in the Primer part 2

  • Well... the grain killer is really nice thing to have! This was shot on my backup GH13.. so GH2 can take some rest.. :)

    I´m now uploading some of these raw files to @shian so he can develop some more things specially for GH1.

    colorghear1.png
    3838 x 1080 - 4M
    colorghear2.png
    3840 x 1080 - 4M
  • All right, I wanna know right now, who's responsible for this? http://en.wikipedia.org/wiki/ColorGHear :)

  • I don't get why this is always called a "plugin", this is a collection of presets. Bought it anyway since I think 25$ isn't too much for some presets that would take me days to create.

  • @Pechente Because unlike most preset collections, or "looks" this goes way beyond a look suite. When used as directed it adds a broader functionality to AE. or at the very least opens up access to it's full functionality. There just isn't a simple term for what this is. It's a hybrid, not a true plugin, and not just presets.

    I lack the programming skill to create it as a true plug-in, so I did what I would have done with the plugin if I could program one, only through means of a back-door, so to speak. AE is extremely powerful, but if you don't know how to make it work for you to accomplish what you want to do, its useless. I've created a system, that allows even beginners with no AE experience to access the full power of AE to color grade their footage, quickly, easily, and very, very effectively.

    As I've said before, you're not so much paying for the toolkit, as you are paying for my knowledge, along with it, you get the toolkit, a toolkit that has the potential to evolve into something more than it is now, and access to my experience and tutelage through the site.

    Calling it a plugin saves time. If it gets results, why waste time debating the semantics of the issue?

  • I changed title. From now on it'll be "presets collection" All all people must treat such. As authors did not program anything as he said himself.

  • @Vitaliy Not to split hairs, but to say i didn't do any programming is not entirely accurate. I did do extensive expressions scripting on the 3-way and ColorFist presets, those 2 are not possible without programming.

  • shian, have you check if it works in www.lightworksbeta.com its open source, and supports AE effect as third party.

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