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DaVinci Resolve 16 and older 15 and 14
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  • @joethepro He-hey Joe thanks... such a "simple" thing =)
    Rgb mixer is something I normally don't toch, in WWII my grandma lost 3 fingers while toching some dirty rgb mixer thing.
    The result It's not e x a c t l y the same - I'm passing green channel (less noise) as luma and working chroma channels separately (also bluring them just a tiny fly-fart) - but honestly, in the grand scheme of things and having some obnoxious banding-leprechauns to entertain me-self with, the difference seems almost negligible - a 5 sec (14 MB) full grade shot already with your suggestion - H264  
    Up mixer, down shuffle, stage before color grinding; once again thanks Joe, tupperware!!!
     
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  • Can you use the RGB mixer?

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  • Whazup guys, does anyone know how (IF) I can assign each of the RGB layer nodes to green in a split layer node tree or alternatively a method within any colour space as long as I can pass the luma of green channel only while "maintaining" luminance levels?

    I already managed this with Tuttle's ChannelShuffle OFX but it's slow and not as stable as desirable, so I'm trying to speed up the process and achieve same result natively in DR.
     
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  • Wow I've never even thought of mapping a MIDI controller to resolve.. clever !

  • I am using the MidiGrade controller. It works quite well, and is very compact and portable. I also use the MidiFighter Twister controller for audio mixing. It works well with any audio software that can map Midi to faders.

  • Boris make some nice OFX plugins that work well in Resolve 12.

  • I posted this as a separate post but it didn't get much attention so reposting here.

    I'm just getting into Resolve and as you may know it does not come with much in the way of effects. So been looking into openFX and was wondering what people are using. Currently I'm playing around with the Red Giant Universe collection which has a few freebies with the premium effects moderately priced. Was hoping we could make a list also note if it is free or pay. Recently found the HitFilm bundle which can be purchased alone or with there interesting NLE and effects all in one Editor.

    Red Giant Universe free and Premium $399, subscription available $10 a month HitFilm Ignite $199 looks interesting http://hitfilm.com/ignite Neat Video $249.90 for OFX

  • @nomad thank you, but this is one of the examples that doesnt quite do it. Ive made this powergrade, and for some reason on mine it turns reds very salmony-pink. This is kind of cool for skin tones, but any other red object tends to look a little off. It also adds noise.

  • Has anyone figured out an accurate 3-strip grading technique? I've seen some various workflows that kind of work, but nothing that is accurate and doesn't introduce noise from pushing the colors around so much.

  • COLLABORATIVE WORKFLOW WITH DAVINCI RESOLVE 12

  • Optical flow usage

  • @scot I have a Nvidia 970 card, and it doesn't do anything with regards to speeding up decoding, as far as I can tell. The limitation for that is on the software side at this point. The GPU accelerates other operations, though, I believe.

  • @ezzelin I use Resolve to make my optimized media and force it to do 1/4 scale as that has worked better for me than auto. The benefit is I can turn off using proxies and see full resolution if I want to at will. I can also render out at 4K still if there is a need. That being said I am doing small projects so loading media and optimizing doesn't take to long. I look forward to seeing what a better card will do for me anyone have suggestions in the $350 price point? Currently planning on buying a Nvidia 970 card.

  • We dont have the ability to import MP3s yet, do we? Why is this taking so long...

  • It can take a lot of time (as Vitaliy already remarked, the H.264 decoder is quite inefficient), but the space needed is depending on the size. If you leave it on auto, it'll use the timeline resolution, but you can set it to smaller values manually. It seems that with the recent updates at least it doesn't loose the optimized media any more.

  • @Scot Are you making the 1/4 size optimized media inside Resolve, or externally? Last time I tried to make proxies in Resolve it took a long time and a lot of space.

  • Functionality of Resolve depends on what your trying to do. I'm very happy with it and my machine is a 6 year old I7 with 15GB ram and run of the mill 7200 rpm discs. My GPU I'm sad to say is only a Nvidia 650Ti with 1GB. I'm processing G7 4K files but I make 1/4 size optimized media which is not a problem for me editing. If I need to see full resolution I turn off using optimized media as needed. I just edited a ad piece and used Balazer log luts on input and output, typical color corrections, transitions, tracking, etc. and it gives me the full 24 fps with little issues. Now that being said I played with adding a look lut and grain using a matte and corrector nodes and that brought my system to it's knees as it finally used up the 1 gig of video ram. I plan to get a Nvidia 970 with 4 gb ram which I'm sure will be a great boost. If I was editing movies my below average system and Resolves system requirements might be an issue. Add the fact after getting my head around workflow in Resolve I love it and will stick with it and will invest in hardware I'll own.

  • Maybe I got misunderstood, since I only wanted to get wrong expectations out of the way.

    I actually use Resolve nearly every day with footage from Red Epic on a machine with 12 Xeon cores, two Titan-X (12 GB), RAIDed SSDs for cache and a massive conventional RAID (hardware RAID card) for media. It chews through 6K footage quite nicely when grading, but for editing it's not yet there. It's not only the limited audio capabilities. There is no fluid working possible, it stutters and pauses unexpectedly, even if the bandwidth demand of Red footage is not really massive.

    But, if you dare to try editing H.264 in 4K on a mid-level machine like i7, 16 GB RAM and a mid-level gaming card with 4 GB (actually 3.5 at full speed) it not only hangs and stutters, but crashes again and again, forgets footage that was already linked and so on. JKL control, for example, is totally unresponsive when going back. Try any scaling and it crawls and stutters, while Premiere Pro (not that I really love it) runs smooth and reasonably stable on the same hardware. And Resolve completely occupies the machine when I let it render "optimized media" or final delivery. How old-fashioned is that?

    Don't get me talking about a laptop experience…

    I'd really like to stay in Resolve for editing and grading, but it's simply not there (yet?). I'd rather not have all the sizing or speed ramping problems connected with getting XMLs from an NLE into Resolve.

  • I run resolve on a 6 core amd phenom, 16 GB ram, two average nvidia cards, a small ssd. many terabytes storage, whole system costs 800-1000 euros max. It's not for 4k, but for everything else, it's pretty good. As a long time Avid mc user, media management, long form projects and heavy effects work, probably have a more fluid workflow on Avid, if you know how to use it. For everything else Resolve is the way to go, I think. Mostly because its free and works out of the box. The cache/ proxy workflow is very useful. And all you can do with color, masks, keyframes, versions, memories, etc is pretty f... amazing