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ColorGHear [PART 2]
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  • a BARGIN....Thanks @shain

  • AE CS5 doesn't use CUDA at all. AE CS6 uses some but not all. It also depends on GPU chipset & ram. In some cases it depends on CPU, too. The latest Intel CPU has some decode/encode features that some softwares use.

  • Are you sure you have Cuda enabled in your 3D options in AE?

    Several of the operators, depending on which you use, might not be GPU enabled. It's been a long time since I coded anything but I'm going to guess that designing an operator to be GPU accelerated is a little more involved than making an operator work in full 32bit and Adobe has been too lazy to do that across the entire program. There's that too.

  • Shian, CGH in AE- the rendering process shows 45%CPU, 75%RAM, 0%GPU !? What about Cuda enabeling? Mayby in PPro? It seems that all the current CC in PPro is done by GPU.

  • @peternap - tomorrow :)

    @OzNimbus - yes

  • @Shain Will pro work in Premier now, or is that later....or never?

  • Shian, will you be offering discounts for existing subscribers to upgrade to CGpro?

  • Urg turns out you have to have nvidia gpu if you're using windows...sad day

  • I love DaVinci. There is no excuse not to have it in your arsenal, so long as your machine can run it.

  • @Riker you do know you can go full screen with it, right? You just click the little button on the lower right of the video.

  • @QuickHitRecord no it won't, but there are ways to port your grades as LUTs from DaVinci and apply in AE and take advantage of GHrain Killer and the new GHrain Overlays. Like I did with this very subtle grade here http://www.personal-view.com/talks/discussion/comment/110499#Comment_110499

    So having both is definitely an advantage.

  • @shian nothing serious, just tweak the embeded video width...

    plenty of extra space on the right :D

    f.jpg
    781 x 236 - 66K
  • Maybe it's good time to learn Davinci Resolve 9 Lite.

    http://www.personal-view.com/talks/discussion/3046/davinci-resolve-9

  • @UncleScary (Haha) So this will be even better than working with it in After Effects? Will GHrain Killer still work?

  • Those of you waiting for CG Pro (which will be released this week) download DaVinci Resolve Lite, get it working on your system, and get familiar with it, cuz you are going to love grading in it with CG Pro. The damn thing is FREE. What used to be $100,000 is now free. 10 years ago I could only dream of having this monster on my home computer.

    If the older versions turned you off, don't worry Resolve 9 is VERY user friendly. Unlike the older versions which were user UNFRIENDLY. If you have issues getting it working, BlackMagic's support forums can usually answer your questions, as can a web search of your particular issue.

    And don't you worry, your Uncle Scary (that's me) is gonna teach to you to tame the beast. But it might help you hit the ground running, if you are at least familiar with it, even if you still can't figure everything out yet.

    http://www.blackmagicdesign.com/support

  • AH, film grain. That's why the 3 hr render. The new GHrain Overlays in CG Pro should cut that render time down significantly. They can also be used in PP and FCP. All popular film stocks are represented in the collection.

    And I agree - very beautiful. The Lomo's are notoriously soft, but they really lend themselves to the GH2 - which IMO is a little too sharp.

  • @OzNimbus Thanks! On top of my Color Finesse tech grade I used 5DtoRGB Low Contrast, GreenKill, Bluer Than Blue (70%), and Film Grain.

  • Beautiful! What Ghears did you use?

  • My first time out:

    I have watched the tutorials and I have tried to simplify it even further for myself ( @shian let me know if this is not a good workflow). I did the technical grade with Color Finesse for all clips. Whenever there were shadows that I wanted to preserve, I brought them up to 20 IRE, and brought any highlights that I cared about back down to 80 IRE. Then I adjusted contrast on the master control so that highlights were just shy of 100 IRE and my shadows were just short of 5 IRE or so.

    After that, I stacked and mixed GHears for the overall look, tweaking Color Finesse along the way to keep everything relatively consistent.

    Also, in two places the crossfade transitions in the export had a little jump in them. I am not sure if that was as a result of them not making it over to AE properly, or perhaps my machine choked during the three hour render time. I had to bring the whole thing back into Premiere to try to remedy it, but they are bandaid edits. If you know anything about editing, you'll see where they are.

  • PM me which ones you don't clearly understand.

  • I started playing with colorghears getting ready for a short film. And I am so amazed. When I first read about colorghears I thought it might be more of just simple presets. But boy was I wrong their is so much going on then just simple presets. Shian are you going to make anymore tutorials on some of the ghears that aren't very self explanatory.

  • The first download must have been corrupted. I downloaded again and it installed with no problem,.

  • Screenshots?

    Are you following the install video from before? Cuz nothing has changed. You either need to restart AE, or hit refresh on the panel tab if you are doing this with AE running.

  • @Shain Is there supposed to be anything in the folder other than DS Store? That's all there is. I;ve loaded the folder(S) into the presets folder every way I can think of, and AE still doesn't see it.

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