Sound design is an art of film craft we don't give enough credit. Building a soundscape for any movie is a tough, nuanced role that can make or break the atmosphere and story for the audience if not handled with delicate care. So what if your building a soundscape for an otherworldly afterlife with a suave ghoul with an affection for burps and gurgles, not to mention a monster Beetlejuice baby running around? This is a task that veteran sound designer Jimmy Boyle took the reigns on for Tim Burton's fun-as-heck followup to his '90s classic in Beetlejuice Beetlejuice. Not only did Jimmy live up to the hype of the legacy sandbox of burps and gurgles from the original Beetlejuice, he also modernized and added to the world in interesting and immersive ways. Based on his credits (including everything from James Bond to The Northman), Jimmy hands down knows how to build an auditory world. Beetlejuice Beetlejuice only cements his talents as a world class talent in post sound. Below, we chat with Jimmy about all things sound design—from his process and technique to how he builds his folly SFX library. Read it with your eyes for the sake of your ears! Editor's note: the following interview is edited for length and clarity. Getting Started as a Sound Designer"I remember when I turned up at this company and there were samples sitting everywhere, and pull gear. I was watching things like Jurassic Park and Terminator 2, and it seems like...
Published By: NoFilmSchool - Friday, 1 November