Tagged with after - Personal View Talks http://personal-view.com/talks/discussions/tagged/after/p1/feed.rss Tue, 19 Nov 24 11:29:31 +0000 Tagged with after - Personal View Talks en-CA ColorGHear [PART 2] http://personal-view.com/talks/discussion/5346/colorghear-part-2 Sat, 01 Dec 2012 16:40:03 +0000 shian 5346@/talks/discussions The old thread had grown too large so here's the new one.

To access the old thread - go here: http://www.personal-view.com/talks/discussion/1817/colorghear-toolkit-color-grading-system-for-ae/p1

So as not to be misleading, ColorGHear is a system, and not so much a plug-in... a school of thought supported through the ColorGHear Toolkit -which is a set of MODULAR PRESETS for After Effects and ColorGHear Pro - which is a set of MODULAR LUTs for Davinci Resolve, FCP7, Premiere Pro, and Adobe Speedgrade, and is not what you'd consider a classical style plug-in.

The toolkit isn't a collection of drag and drop "looks" like Magic Bullet. It is a series of nodes which contain a set of grading instructions or "macros" (a set of operations), specially designed to work with each other to speed up your workflow. Along with these nodes, comes a system of grading which replaces having to perform the minutia of individual corrections by hand. Learned through the online tutorials, this system will give you speedy and precise grades. It is this precision that prevents you from "bending" your images like with standard methods which is what allows me to get such drastic and dramatic grades from normally flimsy DSLR codecs.

As a professional colorist, I noticed that because of the way the color channels in RGB video are tied together; that typical methods like the Color Balance tool, and the 3-way Color Corrector will actually bend an RGB image out of shape. So in order to maximize the full potential of any given image, I had to learn a method of grading that would avoid damaging the footage. I called this method "precision grading."

I also noticed that in executing these precision grades, I was performing the same operations over and over. I began taking notes on what these operations were, and trying to determine if it were possible to create a set of interacting preset nodes that would save me time in having to repeatedly perform these operations.

I soon discovered 37 distinct sets of operations that would serve to correctly grade any, and all footage. 6 of these macros cancel each other out, and only 1 of those 6 could be effectively used at any given time leaving me with 32 nodes - giving me 1,024 possible combinations. Over a thousand distinct grades. Over time, I added some other tools to the set which now sits at 74 nodes all of which are designed to be used in conjunction with the other nodes. (69, if you subtract the 5 canceling nodes) which brings the total to 4,761 distinct grades.

The precision method I mention above is demonstrated here. Along with how the 3-way Color Corrector damages your footage.

The power of ColorGHear is presented in the video demonstrations below.

ColorGHear is available at http://www.ColorGHear.com

(ColorGHear Pro not yet available to the public)

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HitFilm Pro 12, Studio and Express http://personal-view.com/talks/discussion/7068/hitfilm-pro-12-studio-and-express Sat, 25 May 2013 14:23:35 +0000 Vitaliy_Kiselev 7068@/talks/discussions

The dream of integrated non-linear editing, visual effects and compositing is a reality with HitFilm 2. Jump between your editor sequence and visual effect shots with a single click.


Short review:


  • NLE video editing
  • Particle simulator
  • Atomic particles
  • Shatter
  • Lights & flares
  • TV & film damage, Grain and dirt
  • Procedural simulation of light and fire
  • A compositor's toolkit including animation
  • Color correction & grading
  • Keying & extraction
  • The complete 2D & 3D tracking package
  • 3D compositing

Programs site - http://hitfilm.com/

Runs on - PC, coming up to Mac this year

Price from - $149

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All of T. Dashwood's plugins now FREE (FxFactory) - fcpx, mtn, pr, ae http://personal-view.com/talks/discussion/16806/all-of-t.-dashwoods-plugins-now-free-fxfactory-fcpx-mtn-pr-ae Wed, 26 Apr 2017 06:49:41 +0000 maxr 16806@/talks/discussions  
What the title says, as Tim Dashwood has joint the Apple Stark, all of his stuff (working under the FxFactory) is now released free

His 360VR Toolbox used to sell for over $1,000. If you produce or are thinking of making 360 videos then this is a great pack of plugins.

 
Here the Editor Essentials

https://fxfactory.com/info/editoressentials/

 
and a cute SG

image

 
Source: http://www.fcp.co/final-cut-pro/articles/1956-tim-dashwood-joins-apple-all-of-his-plugin-products-are-now-free

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Has anyone else had problems with VisionColor's after-sales support? http://personal-view.com/talks/discussion/16646/has-anyone-else-had-problems-with-visioncolors-after-sales-support Mon, 27 Mar 2017 08:50:03 +0000 a_fulda 16646@/talks/discussions I am posting this since I am really frustrated with the after-sales support from VisionColor. I bought their product ImpulZ - Ultimate for €99 in January 2015. Since I got a new MacBook Pro with macOS Sierra I can not reinstall ImpulZ. When contacting VisionColor for support on 17 March -- which is ten days ago -- I received an automatically generated email that read

"Your request (xxxx) has been received. Due to our current development schedule response time can be up to 21 days. If your request is urgent please go through our knowlege base articles or post to our forums at http://support.vision-color.com. To add additional comments, reply to this email."

Based on comments on their website other users have encountered the same problem (https://visioncolor.zendesk.com/hc/en-us/community/posts/115000159505-Can-t-install-ImpulZ). It is difficult to understand why it should take three weeks to email out a link to a properly functioning working installer for ImpulZ. Btw, my follow-up email from 21 March was ignored.

So be mindful that when you buy software from VisionColor. If you are bit unlucky -- just like me and many other users who upgraded to macOS Sierra -- you may not be able to use your product very long.

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Using GH4 + Shogun for commercial greenscreen production - Our experience http://personal-view.com/talks/discussion/16580/using-gh4-shogun-for-commercial-greenscreen-production-our-experience Sat, 11 Mar 2017 00:50:21 +0000 Chris74 16580@/talks/discussions I am usually just consuming content on this excellent forum, so I thought it's time to give something back.

We just finished a commercial film production and thought I share some insights on why we have chosen to shoot this with the GH4. Our key requirements have been

  1. 10Bit 4k capability (greenscreen project!)
  2. Light weight (we had challeging camera angles and limited budget for rigging => e.g. birdeye shots with shitty rig)
  3. Long battery life (we didn't want to add external battery solutions => our rig had very low weight limitations)
  4. Problem free (e.g. no overheating)

So after long discussions choosing between Sony A7s II and GH4, we decided to use the latter one and I don't regret this decision.

We had a lot of challenges but they have not been regarding camera choice, more related to the customers corporate colors (yellow turning green in shadows) and lighting the massive greenscreen. The only real challenge on the GH4 for us was the shitty HDMI port but we solved that with adding a Zacuto Port Protector (without that, it would have been a nightmare!).

But judge for yourself, feedback welcome! (note: the project required massive effort in post production)

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Looking for beta testers for After Effects/Premiere Plug-in http://personal-view.com/talks/discussion/14803/looking-for-beta-testers-for-after-effectspremiere-plug-in Wed, 16 Mar 2016 17:26:55 +0000 Brumbazz 14803@/talks/discussions A friend and I have been trying to create a simple little plug-in for After Effects and Premiere. What the plug does is simply stretch a frame to the desired aspect ratio.

The idea behind the plugin is simply that sometimes, it can be advantageous to use the full sensor in 4:3 and then stretch in a 'clever' way afterwards. The included images show an original image in 4:3, stretched 16:9 and stretched 16:9 with a distortion grid overlay and the protected region shown in green. The plugin is quite customizable (stretching, size and position of protected region plus some bells and whistles) but the default settings should work in most cases.

It currently only works under Windows but in both AE and Premiere (6.0 or later), we expect to compile it for Mac eventually.

If you feel like this is a good idea and you would like to help us with testing, send me a short PM. We would like feedback on: bugs, usability, suggested features and settings.

As this is a hobby project no money will be involved :-)

General comments are also welcome

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After Effects CS topic http://personal-view.com/talks/discussion/6596/after-effects-cs-topic Thu, 04 Apr 2013 00:53:27 +0000 shian 6596@/talks/discussions Top new features in the next version of After Effects

  • CINEMA 4D Lite and live 3D pipeline between CINEMA 4D and After Effects
  • Refine Edge tool, Roto Brush & Refine Edge effect, and Refine Soft Matte effect
  • Warp Stabilizer VFX, improvements to the Warp Stabilizer effect
  • improvements to the 3D Camera Tracker effect
  • ability to find instances of missing fonts, effects, and footage
  • snapping to layer features, including anchor points and masks
  • bicubic resampling
  • Pixel Motion Blur effect

We don't yet know what it will be called yet, but here's a preview, sort of...

http://blogs.adobe.com/aftereffects/2013/04/whats-new-changed-after-effects-next.html

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Color Matching in After Effects! http://personal-view.com/talks/discussion/12126/color-matching-in-after-effects Wed, 07 Jan 2015 10:02:20 +0000 Gardner 12126@/talks/discussions Here's a tutorial I did where I talk about how I go about color matching in After Effects. Enjoy and hopefully this will help anyone out there who grades in After Effects.

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ProLUT - Professional Color Grading Preset Pack http://personal-view.com/talks/discussion/11604/prolut-professional-color-grading-preset-pack Mon, 20 Oct 2014 14:11:36 +0000 davidhjlindberg 11604@/talks/discussions Hey guys, I'm not very active here anymore since I've abandoned my GH2 to the RED Epic but I wanted you to know that my latest product ProLUT is finally released!

ProLUT is a color grading pack of looks based on real films and movies.

It comes in every format you can think of so that you can use it in whatever software you're using.

Watch the demonstration video here:

More info http://www.davidhjlindberg.com/?product=prolut

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Music video on GH2 (FlowMotion) http://personal-view.com/talks/discussion/11588/music-video-on-gh2-flowmotion Sat, 18 Oct 2014 14:41:17 +0000 hempo22 11588@/talks/discussions My director's cut of a music video I did last year. The artist ran me over completely in post and the official video is (in my opinion) at best at the level of a rough cut, she didn't even want color correction. VFX was also out the window.

So here is my intended version of the video that we agreed upon. Shot on GH2 with Flowmotion and Nikkor AI and AI-S lenses, edited in FCPX and graded in Resolve.

Password: MyVersion

Official video (if you want to compare):

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GH3 short with slowmotion: In My Backyard http://personal-view.com/talks/discussion/10790/gh3-short-with-slowmotion-in-my-backyard Mon, 14 Jul 2014 07:16:17 +0000 JulienMisc 10790@/talks/discussions

First try shooting FMX, not very easy ... Happy by the way, a nice afternoon in my big friend Julien's backyard. Goog vibes and atomic riding from a passionate guy. Go on dude, you're on the right way ;-)

Shot & Edit: Julien Miscischia Camera: Panasonic GH3 Codec: MOV 50mbps IPB 1080@50 PAL Lenses: Olympus 45mm 1.8, Panasonic 14-42mm OIS kit lens, Canon FD 35-105mm 3.5, Helios 135mm 2.8 with Fader ND Profile: Natrual -5,-5, 0, -5 Edit and grade: Premiere Pro CS6, After Effect CS6, FilmConvert

Music: Sleepless (Fakear remix) soundcloud.com/fakear/sleepless-fakear-remix soundcloud.com/fakear

Comments are welcome

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Greens Screen Music Video (multiple cameras) http://personal-view.com/talks/discussion/10732/greens-screen-music-video-multiple-cameras Sun, 06 Jul 2014 08:04:05 +0000 hempo22 10732@/talks/discussions

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Is there software for a particular kind of frame repair? http://personal-view.com/talks/discussion/10261/is-there-software-for-a-particular-kind-of-frame-repair Sat, 26 Apr 2014 18:43:54 +0000 Brian_Siano 10261@/talks/discussions I'm editing a project where, in some of the footage, the cameraperson seems to have left their auto-focus on. As a result, there are occasional moments where the footage goes slightly out of focus for a few frames. (Also, there are single-frame gaps where the cameras' *.MTS files don't quite sync up.)

Basically speaking, I have a situation where I may want to insert frames that are generated from the surrounding frames. For example, if I have a one-frame gap between 00001.MTS and 00002.MTS, I'd like to generate that frame from the last frame of 00001 and the first frame of 00002. Or, perhaps I could find those moments when the camera goes out of focus, snip those frames out, and generate new replacement frames.

I'm sure there's software that does this that might be affordable. It may even be in After Effects, for all I know, and I'll go check that package out. But does anyone have any knowledge of such a thing?

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My version of High Wit' U for 7 Days of Funk ( AE music video ) http://personal-view.com/talks/discussion/9241/my-version-of-high-wit-u-for-7-days-of-funk-ae-music-video- Thu, 02 Jan 2014 06:10:53 +0000 sdope79 9241@/talks/discussions Hi here is another video i've done this time in AE for Stonesthrow Records competition. Took about a week to put it together but been struggling with crashes after upgrading to Maverics... finally came up with this and now Im sharing it with the world... We all know that Snoop likes to smoke so heres my smoked out version... Enjoy!

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Premiere Pro CS6 reducing resolution of all exported video http://personal-view.com/talks/discussion/9353/premiere-pro-cs6-reducing-resolution-of-all-exported-video Wed, 15 Jan 2014 00:52:58 +0000 IVIaverick52 9353@/talks/discussions So this is the first I've seen this happen and I can't find any info online. Basically when I export a project in premiere I get severe aliasing and overall reduced resolution, no matter what setting. Exporting 1080p in MP4, DNxHD, uncompressed AVI all give the same results, resolution that's closer to 720p than 1080p. The odd thing is I've compared the out of camera MTS files (and even the DNxHD converted files used in the project) to the outputted files from Premiere, and they look totally normal. I'm using a GH2 with Drewnet T9 and it's been great but this is really stumping me.

My current workflow is: MTS files into AE > converted to 2.33 aspect ratio (1920x824) DNxHD format > footage imported and edited within Premiere Pro > exported as 175 bit DNxHD 1920x1080 master file. Note that the 2.33 conversion is strictly letterboxing via composition settings in AE and not altering the pixel dimensions (as those 1920x824 files don't show the pixilation).

One thing I noticed was that when I expand the video feed in Premiere it shows the pixilation that's outputted in the final format, but I wrote that off as simply being reduced resolution for real time playback that wouldn't translate to the final video. Also the preview remains pixilated even with no effects applied (only effects on clips are quick color corrector, Neat Video, and shadows/highlights).

Any insight would be greatly appreciated. I've included a still of the 175 bit DNxHD final video, and a matching frame of the original MTS file straight from the camera. Ignore the top and bottom margins, but look at the high contrast lines like on the Marshal logo, and the metal frame of the B-52 amp below it.

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Exporting movie with Motion Jpeg Codec with After Effects CC (Mac) http://personal-view.com/talks/discussion/9075/exporting-movie-with-motion-jpeg-codec-with-after-effects-cc-mac Thu, 12 Dec 2013 18:38:18 +0000 x_worpig_x 9075@/talks/discussions Hey guys, I'm currently using After Effects CC at work on an iMac 27". I have to render out a video in .MOV Motion Jpeg that will be playing at a local Cineplex theatre, but I can't find the codec anywhere... Any suggestions?

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Music video inspired by The Ring death tape http://personal-view.com/talks/discussion/8867/music-video-inspired-by-the-ring-death-tape Sun, 24 Nov 2013 07:56:32 +0000 sdope79 8867@/talks/discussions Check it out ...
filmed with hacked gh2. Some AE.

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GH2 post production -Premiere Pro CS6 http://personal-view.com/talks/discussion/7773/gh2-post-production-premiere-pro-cs6 Tue, 13 Aug 2013 18:47:31 +0000 tokyo187 7773@/talks/discussions Pertaining to post production with the GH2 - Using slipstream 3 moon hack. As I attempt to bring in footage to Premier Pro CS6 the playback is hicuppy at best, starting with the audio cutting out. Would anyone have any workable preference for this situation. The media files all natively save to a private folder in which I transferred to my HDD. From there I took the footage into Premier. I began with opening the files, then after the hiccups, I decided to import, still same problems occur. Also using Dynamic Link, do you have to import all used media files to each different program?

Windows 8 Intel Corei7-3630QM Geforce GTX 680M / 4GB GDDR5 12GB RAM DDRIIII 750GB 7200RPM

hence, should have no problem running any of these programs in cohesion.

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A Visual Effects Promo & Breakdown http://personal-view.com/talks/discussion/7450/a-visual-effects-promo-breakdown Sun, 07 Jul 2013 08:46:33 +0000 grimoire 7450@/talks/discussions Created for the company VOX Lab, a Singapore-based company. The Post was done in Premiere, After Effects paired with Mocha and grading was done with Magic Bullet Looks.

And, It's breakdown;

http://mohitseb.com

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Phab : test GH2 and After effects http://personal-view.com/talks/discussion/6761/phab-test-gh2-and-after-effects Sun, 21 Apr 2013 10:22:55 +0000 etreetsoi 6761@/talks/discussions TEST AFTER EFFECTS + GH2 : great video music [ vimeo.com/ohyeahwow/clubfeet ]

Panasonic GH2 14-140HD firmware 1.1 1920x1080 50i

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After Effects Rendering Glitches http://personal-view.com/talks/discussion/6663/after-effects-rendering-glitches Wed, 10 Apr 2013 16:50:00 +0000 sam_stickland 6663@/talks/discussions Hi,

I keep getting glitches in my After Effects output, always in the top left hand corner. Usually it's a square shaped glitch (like in the attached picture), but not always the same size, and sometimes it's an oblong. Usually it contains some kind of offset video, but on a few rare occasions it's been black.

I've tried with the Lagarith and Canopus lossless codecs, both in MP mode. I've tried playback in WMP, PPro and AE.

I've got other things I'm going to try (other codecs, single-threaded renders, disk write speeds), but since the problem is sporadic it's going to take quite a few tests to nail down.

Has anyone got any suggestion on where I should focus my efforts?

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Sci-fi / fantasy music video shot on the GH2 http://personal-view.com/talks/discussion/6143/sci-fi-fantasy-music-video-shot-on-the-gh2 Fri, 15 Feb 2013 22:45:27 +0000 charlie_orozco 6143@/talks/discussions Hi! The band I made this video for finally released it and I'm very happy, so I wanted to share it with you guys.

It was a lot of work and it's not without its flaws, but considering the crew (three people including me apart from the make-up artist) and the time we had it came out quite decent.

Please tell me what you think!

By the way, I shot it with the Driftwood Apocalypse Now! 6GOP Nebula patch, and the lenses I used were:

· Rokinon 28mm f2.8 · Minolta MD 50mm f1.7 · Minolta MD 135mm f2.8

If you have any questions just ask!

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GH3 Footage - Grading Test http://personal-view.com/talks/discussion/5981/gh3-footage-grading-test Fri, 01 Feb 2013 11:51:33 +0000 davidhjlindberg 5981@/talks/discussions Thanks to Jonas Linngård for letting me borrow his lovely Panasonic GH3.

In this test, watch how far I can push the darkest midtones to bring all those stones and rocks underneath the surface back in a really nice way. Even though the grading gave it a crispy, contrasty look, you can look at the ice blocks that we didn't loose too much information in the highlights. We didn't loose too much in the shadows either, but a little bit more though we darkened the surface so much.

The grade was made in Adobe After Effects only using curves.

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Post-Prodocution Workflow GH2>After Effects>Twixtor>Final Cut Pro http://personal-view.com/talks/discussion/5875/post-prodocution-workflow-gh2after-effectstwixtorfinal-cut-pro Wed, 23 Jan 2013 01:06:47 +0000 Bania 5875@/talks/discussions Hi All,

I am in need of a little guidance regarding my workflow options for an upcoming project I will be shooting on a Panasonic GH2.

Footage from my GH2 is in the .mts format/AVCHD codec and my usual workflow is to use FCP's 'log and transfer' function to convert the footage to ProRes, for editing in FCP. I usually also archive each SD card as back up.

However, I am wondering whether there is a better method for this project, which will involve heavy use of the Twixtor plugin in After Effects. My initial instinct was to transcode the raw files into ProRes via FCP as per usual and then import these ProRes files into After Effects for processing. But I wonder whether I would be better of editing the .mts files directly in After Effects before exporting for FCP. My understanding is that this method involves one less re-compression and should theoretically result in less artifacts.

I am also unsure about what the most efficient codec for exporting from After Effects to bring back into FCP.

My ultimate goal here is to preserve quality and minimise re-compression artifacts.

Any help would be much appreciated!

Cheers. J

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8bit color nonsense http://personal-view.com/talks/discussion/5439/8bit-color-nonsense Mon, 10 Dec 2012 12:40:59 +0000 shian 5439@/talks/discussions Per the discussion that started in the GH3 thread: http://www.personal-view.com/talks/discussion/comment/101069#Comment_101069

Where it was stated that shooting flat in 8bit was a terrible idea, and the nonsense we've heard over and over that you can't bring that color back, which everyone who has seen my work knows is just not true.

While it is true you cannot magically turn 8 bit color into 32bit color. Working in a 32bit environment does allow your corrections to enhance your footage rather than deteriorate your footage.

@FilmingArt FCP X, Premiere Pro CS6, Vegas Pro 12, Smoke 2013, are all 32bit

Just go to my vimeo channel to see tons of video's shot using this method on 8bit cameras https://vimeo.com/channels/shianstorm

And then check these threads for why you are catastrophically wrong about "noise and all kinds of other problems." And welcome to the discussion.

http://www.personal-view.com/talks/discussion/1817/colorghear-toolkit-color-grading-system-for-ae/p1

http://www.personal-view.com/talks/discussion/5346/colorghear-toolkit-color-grading-system-for-ae-part-2#Item_10

http://www.personal-view.com/talks/discussion/3773/expose-in-the-zone-getting-the-best-image-for-grading./p1

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Tutorial - How to make your scene cinematic http://personal-view.com/talks/discussion/5680/tutorial-how-to-make-your-scene-cinematic Sun, 06 Jan 2013 15:18:05 +0000 davidhjlindberg 5680@/talks/discussions Hey guys, hope you will enjoy this:

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Tutorial Teaser - Make a scene look cinematic in 10 minutes http://personal-view.com/talks/discussion/5618/tutorial-teaser-make-a-scene-look-cinematic-in-10-minutes- Sun, 30 Dec 2012 08:44:54 +0000 davidhjlindberg 5618@/talks/discussions Hey, just wanted to post this here if anyone is interested in color grading and some basic vfx and how to use it to make a scene look more cinematic.

facebook: http://www.facebook.com/david.hj.lindberg

twitter: https://twitter.com/DavidHJLindberg

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So long, but thanks for the fish... (eye) - A Protest Video. http://personal-view.com/talks/discussion/5603/so-long-but-thanks-for-the-fish...-eye-a-protest-video. Fri, 28 Dec 2012 15:35:11 +0000 duartix 5603@/talks/discussions @Vitaliy_Kiselev: sorry if this is the wrong place, but I feel it covers so many topics (GH2, FlowMotion2, Samyang7.5mm, capture, defishing, AE workflow, Premiere workflow) that I wouldn't know where else to put it. Let me know if you want it moved.

The short story: 31-OCT, the day the Portuguese Budget for 2013 was approved. People gathered in front of the Parliament to say we're being governed by thieves. Not very original I know, but it's a great place to shoot video and take pictures (well at last until it degenerates into mayhem which is rare around this parts but not unheard of until very recently). This is how I worked it.

1) The extremely simple setup:

GH2, screen folded back as a monitor, Transcend 32GB class 10, Samyang 7.5mm fisheye (my favorite video lens), set and forget to hyperfocal, ISO 400 I believe, SS=1/25s. Flowmotion 2 was used as I never know before hand how much video I'm going to capture or how many photos I'll be shooting, so I need something that is very good quality but doesn't make me have to change cards when something very important is happening. If the card is pre-formatted (the extended, not the quick format) it has never failed me to span.

2) The capture:

This is all about getting there up front and trying not to shake the camera. The police until very recently (and only after a 1h stone shower) has been instructed not to charge, so it's an easy job, you just dodge the TV reporters and other amateurs like me. So, here's my first mistake: the aperture is fine, this lens is sharp as an axe, but should have upped the ISO and set a faster SS because in these situations you are always bound to get bumped and it shows in wobbles after software stabilization.

3) Defishing the Samyang:

Load the MTS into AE. Export as image sequence. Use a batch (http://www.personal-view.com/talks/discussion/comment/69869#Comment_69869) to defish the images and import the output again to AE now as image sequence. The defishing was done using the Panini projection. It's loads more natural on people than Rectilinear, it preserves a lot more corner resolution and still manages to keep a few lines straight. This was the first export and not reasonably quick because the synthesis part takes it's toll: ~2-3fps.

4) Stabilizing:

Throw AE's Warp Stabilizer on the footage. Set the "Smoothness" to 15-25% (it will require much less cropping later) set borders to "Stabilize, Synthesize Edges" (again a lot less cropping) but drop the "Synthesis Input Range" to 0,2s otherwise you'll bog AE. In this kind of footage there is usually little point in using a higher value. Skim the footage looking for black borders and try to resize and reframe it so that they don't become evident. Note: defishing after stabilizing should make more sense as you would have more image to work with (defishing crops it) but from a few rough tries, the AE stabilization isn't clearly as effective when working on fisheye footage. This was the second export and a very long one: below 1fps.

5) CC & Denoising:

Used some of ColorGHear's gears, notably GHrain killer to kill a bit of noise and blockiness, but the footage was already very clean from the start and little color correction was used, just a little bit of levels adjusment. This was the third export and I believe it was even longer than the third due to the noise reduction filters: below 0.5fps.

6) The "so long" part: video effects, tracking and subtitling:

Translations were pretty quick, the hard and long part (at least until I found out how to smooth it) was tracking. It was fastidious to track people's features, takes a long time and needs constant review and adjustment. In the end I found out a few tricks (like increasing the tracking area) and smoothing the tracking points. This eased the job a lot and gave much better results. In the end I had to do it sometimes up to 3x until I was satisfied with it. In the process I had to learn a lot about tracking, smoothing, 3D objects, texting, transitions and light sources. This was the forth, the quickest and last export, probably around 10fps.

7) Audio mixing.

This was the part I was more ignorant about, but turned out to be pretty simple. Even though it's pretty rough, the footage is little demanding with so much crowd noise. It was as simple as importing the last video export from AE into Premiere, importing the original sound, importing also "Le Tigre - Dike March 2001" cutting and pasting a few pieces of this track and adjusting the volume here and there to serve the original events while leaving the words of the protesters audible when needed and off I was to the final export.

The resulting video can be found here:

Here are a few pictures of the event.

Anything more you may want to know about any part of the process I'll be glad to detail it.

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After Effects CS6: 3D Glasses Effect Convergence Problem http://personal-view.com/talks/discussion/5557/after-effects-cs6-3d-glasses-effect-convergence-problem Sat, 22 Dec 2012 15:17:39 +0000 BlueBomberTurbo 5557@/talks/discussions I'm having a problem in AE CS6 when setting "Scene Convergence" in the 3D Glasses effect. If I move it from 0, it'll start leaving blank space to the left and right sides of each clip ( [empty][Left][empty][empty][Right][empty] ). It's visible in all view settings, but most apparent in Stereo Pair (Left/Right), which is needed for the final output. I read that you can scale the two layers individually to get rid of the problem, but all that does is scale both at the same time, in essence just resizing the issue. Any ideas, or tutorials around, that can solve this? Can't find much info about the 3D Glasses effect on the web at all...

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ColorGHear TOOLKIT- color grading SYSTEM for AE http://personal-view.com/talks/discussion/1817/colorghear-toolkit-color-grading-system-for-ae Thu, 22 Dec 2011 22:41:24 +0000 shian 1817@/talks/discussions
So as not to be misleading, ColorGHear is an add-on of MODULAR PRESETS, and not a true plug-in.

The toolkit isn't just a collection of drag and drop "looks." It is a series of modular presets, or nodes, specially designed to contend with the codec limitations native to HDSLR footage. Along with these modular nodes, comes a system of use - learned through the online tutorials - which will open up the full power and functionality of After Effects to absolute beginners as well as long time users. Doing so will give users amazing power and flexibility to reduce noise and artifacts, and apply vibrant, astounding color grading to DSLR footage. In short, ColorGHear transforms After Effects from a Animation and Compositing tool, into a Color Grading Monster!

The power of ColorGHear is presented in the video demonstrations below.








ColorGHear is available at http://www.ColorGHear.com

CGT retails for $50

With your purchase of ColorGHear, you will get a free subscription to my video tutorial series showing how to unleash the power of After Effects using ColorGHear to turn your footage into stunning, film-like images.

As of July 1st, 2012 CGT will only be available under a subscription plan. $50 will get you CGT and access to all Grading and Filmschool tutorials for one year. If you choose not to renew, you can keep the GHears, but will lose access to the tutorials, and oh, the tutorials I have yet to show you. (Yes, a mild Hellraiser reference)

All of you who currently have CGT or buy it before July 1st, 2012 will be grandfathered in (no annual subscription rate for the current "CGT for AFX" version....ever. I did say early adopters would be rewarded, did I not?)

Subscription plans for other platforms will vary. Those currently in development are Davinci Resolve and Premiere Pro. And while CGT won't really work in FCP X there will be tutorials for getting the most out of the grading tools in FCP X, as well as creation and integration of SpeedGrade LUTs into AFX. '

Also, as I promised, all CGT Members will get discounted prices on versions for other platforms.



Below is a link to our special deals portal, which will change often, and without notice. Some days you will come here and find fantastic deals on ColorGHear products, and on other days you'll find no deals at all. We reserve the right to offer our products at our set price, and give discounts when we see fit. If you come here and see a price lower than what you paid for a product we will not offer any kind of rebate or refund. It's the beauty and wonder of chance at work.

http://colorghear.com/specials/]]>