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    Anthropics Technology today announced the launch of LandscapePro, the industry’s first intelligent landscape photo editing software, available in standalone and Adobe Photoshop, Lightroom and Elements plug-in editions. The new software radically simplifies and speeds up outdoor and nature photo retouching. It includes landscape relighting, sky replacement, 3D depth estimation, a depth of field simulator, distance controls, intelligent selection tools, and photo-adaptive controls among other powerful features. With one-click presets and targeted editing available, users can create beautiful landscapes in seconds.

    LandscapePro is a new way to enhance pictures that rises to the challenges and nuances of landscape photography. It assumes no prior knowledge or technical skills, and photographers can create unique, dramatic effects quickly. The new product comes from the makers of the award-winning retouching software PortraitPro and PortraitPro Studio with a plug-in mode for Adobe Photoshop, Lightroom, and Apple Aperture.

    “Inspired by the success of Anthropics’s PortraitPro software, we are delighted to introduce a new product to help photographers expand their creativity and take landscape retouching to the next level,” said Andrew Berend, CEO, Anthropics. “LandscapePro offers an innovative and easy way to create stunning landscape photography, and can be used by novices or experienced photographers alike. As its intelligent controls uniquely adapt to the features of each photo, it enables photographers to do incredible things with their outdoor photos simply by using sliders.”

    Landscape relighting. Lighting adjustment to fit any creative goals: change light source, temperature, time of day, or go from dawn to sunset. Note how the side lighting brings out the texture on the ground.

    Instant sky replacement with presets. The unique sky controls enable photographers to replace sky, change clouds, or cast cloud shadows. Note how the change in sky has automatically relit the ground.

    Cloud and atmosphere adjustment. Tools to manipulate skies by separately adjusting the clouds and the atmosphere behind them.

    3D depth estimation. A unique, easy-to-use depth of field simulator respects 3D objects in the scene. As easy as using a single slider.

    Distance controls. Change colors in the image depending on the distance to the camera - make distant objects bluer, highlight the middle distance, or add fog.

    Landscape-specific tools for dealing with common issues such as selecting small patches of sky behind trees.

    Color adjustment tools targeted at common objects in landscapes, e.g. tools to make grass look lush, change the color of the sea, or to make sand golden.

    http://www.landscapepro.pics/

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  • Though it looks simple and spectacular, must be that the goal, you can tell even with the naked eye there's a something that smells like century old herring at the borders of the selection... not to mention the artificiality of the happyness :P
    But if we leave aside the fact that humans are becoming exponential lazy simulation machines - and the ethics attached to it, the way it selects is kind of nice though; like a magic embryo of vertus sprinkled with remask's seaweed.

    For some time I tried selective masking method in the processing of still images, results were laborious (if one wanted son looking well combed) and often rendered rather plasticky, spill spill me says the light... seldom using those today. Honestly I find that a good gradient mask and knowing that mosquitoes lives are very short it's enough for most work. If one wants more accurate selection masks, look into luminosity ones. It also speeds editing after (small) learning curve. I decided I don't want to talk more about payed software, still there's a very very good free luminosity and saturation masks' panel by the good Sven Stork, called interactive luminosity masks. I've seen quite expensive panels and plugs perform ten times worst that this one, well thought out indeed

    http://svenstork.com/interactive-luminosity-masks

     
    And 'cause no thread is complete without a silly T-rex as POC, salu2 @VK