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DaVinci 14 and older 12 and 12.5
  • DaVinci Resolve 12 features a new, modern interface with a lighter overall color scheme and new fonts that help reduce eye strain and make it easier to work for long sessions. The new interface is scalable and has been designed to look great on high DPI monitors, such as retina displays. New top down navigation speeds up layout selections and also gives users more flexibility to customize their workspace.

    The new multi-camera editing feature of DaVinci Resolve 12 lets editors cut programs from multiple sources in real time. DaVinci Resolve 12 can synchronize camera angles based on timecode, audio waveforms, or in/out points. The source monitor displays a grid containing the camera angles and plays them all back in sync while the editor makes cuts to the audio and/or video.

    In addition to multi-camera editing, DaVinci Resolve 12 also features several enhancements to the core editing tools. All trim modes, multi-slip, slide, ripple and roll have been extended and editors can now select multiple points for dynamic trimming and asymmetric trimming of clips, even if they’re on the same track. Timelines can be nested, edited together and expanded or collapsed in place to greatly simplify editing of large multi scene projects. New transition curves let editors create and edit custom curves for transition parameters and new on-screen controls let editors see and adjust motion paths directly in the timeline viewer.

    DaVinci Resolve 12 includes an entirely new, high performance audio engine that offers higher sampling rates and greatly improved realtime audio playback performance, including reverse playback and tape style slow motion scrubbing during dynamic JKL trimming. Both VST and AU audio plug-ins, along with their custom interfaces, are now supported and can be used on individual clips or entire tracks. Audio parameter adjustments can be recorded and now contain editable automation and full curve editor support. For the first time, editors will be able to export projects directly to ProTools via AAF for audio finishing.

    Media Management in DaVinci Resolve 12 has been redesigned to accommodate editorial workflows. Customers can now manage projects and media using new copy, move, transcode, relink and consolidate tools. Whole projects, including media can be archived and restored with ease. Resolve 12 makes it easier to find media in large projects by letting users create smart bins that can display footage based on metadata tags. Users can now import media by simply dragging it in from the Finder or Windows Explorer, or by using new “Favorites” for one click access to commonly used media folders on disk.

    DaVinci Resolve colorists will find incredible new tools that give them even more creative grading options than ever before. Resolve 12 improves upon DaVinci’s legendary advanced color science by adding support for DaVinci’s own color managed timelines as well as ACES 1.0 transforms, making it easier to get consistent results, especially when working in facilities with managed pipelines.

    The core grading and color correction tools have also been improved with a new, easier to use curves interface, automatic color analysis and matching between two or more clips, an incredibly accurate 3D perspective tracker, and a new 3D keyer with improved matte finesse options. Colorists can now define their own smart filters, convert any window to a bezier, collapse multiple nodes into compound nodes to simplify their view, ripple grades across multiple clips, and flatten pre and post-group grades into a clip’s individual grade.

    DaVinci Resolve 12 also now supports remote rendering so customers working in larger facilities can distribute rendering jobs to other Resolve systems that are on the same shared database and shared storage.

    With dramatically improved editing, DaVinci Resolve 12 now has the ability to integrate with other NLEs even better. Edit timelines can “round trip” to other editing software and more of settings, plug-ins and edits are preserved. For example when importing XMLs from Final Cut Pro X, DaVinci Resolve 12 can now import multi-cam clips and preserve all the original camera angles. Also, audio support is greatly improved to match the audio timeline in Final Cut Pro X. This makes collaborative workflows better and allows different people in a facility to use the tools they prefer instead of being forced into an inflexible company wide platform.

    “DaVinci Resolve 12 is an incredible release that we think both editors and colorists are going to love,” said Grant Petty, CEO, Blackmagic Design. “We’ve built in the features customers have been asking for and, with the addition of multi-cam and some of the other great new editing features, we think that Resolve is perfect for both creative editing and finishing. It’s still the only system that lets customers switch from editing to grading with the click of a button, giving them the fastest, highest quality no compromise workflow. Best of all, customers can install DaVinci Resolve Lite and use it on real projects for free. There is no monthly subscription, you don’t need to be connected to the cloud, and you don’t need to buy any proprietary hardware!”

  • 286 Replies sorted by
  • Looks like Windows 7 users are out of luck. Their site says it requires Windows 8.1.

  • No Download Link for now.

  • Too early :-)

  • The beta is out now. Failed to get direct links to it though.

  • Links are up now... go get it!

  • Doesn't work well with my iMac with GeForce GTX 680 MX 2GB card. Lots of "GPU memory full" problems. Honestly, it's not an incredible card, but this is a bit overkill ...

  • @flabo is this with 4k or 1080p footage? Busy or simple timeline?

  • I'm on a PC with a GTX 650 TI seems to work well.

  • @joethepro just a couple of XAVC-S mp4 from Sony A7s, placed on the timeline to test. Weird things are happening with CUDA on Yosemite, unfortunately, but this GPU memory error seemed to be more related to Resolve. I had no such problems with the previous versions of Resolve

  • I have dual GTX970 on Windows 8. Davinci reports them but does not seem to be using them.

  • BEWARE, backup (zip), 'cause DR12 will overwrite previous versions!!

    Very first impressions: UI much cleaner, after initial shock it looks and feels "clearminded". Nice work on curves section, greyed out/faded options, all modules and almost all graphics have been streamlined (maximized) and objects and tools given space, just love the simple dotted BG behind the nodes, which are much easier to link now. Search search search dialogs. Not fond of the top section, seems a bit like wasted space. Tuttle and open OFX seem to work (at least as in 11). Fuck me even TT meter (64bits wrapper) is working via VST!!! I still don't see myself editing complex projects here (need further deepfrying chicken wings), but for someone delivering FHD there's not much anyone can offer, for free +)
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  • Interesting. I'm still using CS5 and am not going to rent from Adobe. This may be a viable replacment.

  • Are there are new audio tools available within Resolve, or do they support plugins at least to get audio editing capabilites?

  • Does anyone have any idea why my performance is so bad. Playback starts at 12fps and within 5 seconds goes to less than 1fps regardless of project or clip size. This is a system that is always realtime with 4k in ppro. 64Gb ram and 2 GPUs (which Resolve reports correctly). There appears to be a bottleneck prior to the GPU. The CPU stays under 20% but the GPU bounces between 0 and 1 or 2%. Any suggestions much appreciated.

  • Working nicely on iMac Retina 5k with 4GB GPU. I don't think it will replace my other editing applications, but it is a nice upgrade for DaVinci. The new colour management is very handy and gave nice results with some GH4 V-Log test clips.

  • It works in Windows 7.

  • For some reason my compatibility settings were turned on and set to Windows 7. I am not sure if it installed this way or was picked up from a previous installation. I turned it off and now it runs flawlessly realtime on UHD 422 10bit Prores.

  • Does it finally support a7s audio?

  • @OzNimbus Coincidentally I noticed that my a6000 audio was not being imported to Resolve 11. Is there a known limitation with Resolve and Sony audio files?

  • There is a bug reading audio tracks from some codecs on the Windows version of Resolve 12. Blackmagic is aware of the problem. Remember, this is still beta software.

  • Im guessing the bug is there for resolve 11 as well because my a6000 audio doesnt import with xavcs footage.