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Making of a Tabletop RPG Show: Goblin Mode – Interview with the Director Graham Sheldon

Goblins, fantastic creatures, dungeons, magic… To the delight of D&D lovers, the YouTube channel “Geek & Sundry” celebrates their comeback with a new original show, “Sagas of Sundry: Goblin Mode.” This tabletop role-playing game spans a huge campaign, divided into 20 episodes, around 1,5 hours each. But how do you produce something of such length and caliber? What about the storyline and keeping the suspense high? How to plan a tabletop RPG show and still let your cast improvise throughout the journey? In the video interview above, the producer and director of “Goblin Mode,” Graham Ehlers Sheldon, gives us a comprehensive look behind the scenes of this exciting project and some insights he gained during the production. Who will find our talk interesting? Well, I believe all filmmakers, not just fans of this genre. Just imagine: only the principal photography for “Goblin Mode” took around a month! A team of at least 25 worked on everything from production design to original score. The technical setup involved multiple cameras, image-based lighting, and tons of footage to deal with. And the parent company for “Geek & Sundry” is “Legendary,” which has famously done “Dune: Part Two,” among other exciting films and projects. Some of the same people who worked on “Dune” also contributed to “Goblin Mode.” So, there are definitely filmmaking insights hidden in this production, and maybe even a new hobby to discover. Give it a go! A tabletop RPG show: Goblin Mode “Sagas of Sundry: Goblin Mode” is a tabletop...

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Published By: CineD - Today

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