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An Interview With DP Graham Sheldon About Capturing the D&D Web Series ‘Goblin Mode’

While it might seem like the opposite at times, there are actually more avenues for content production in the film and video industry than ever before. Outside of traditional cinema and television projects, there are all types of short and long-form digital projects, which can be even more fun and challenging to work on than the old industries.One type of long-form video on the rise is tabletop role-playing game content. Mostly centered around Dungeons & Dragons (but also including hundreds of other popular titles), this genre of digital content has exploded in recent years with the likes of Dropout.tv’s Dimension 20 and Geek & Sundry’s Critical Role.If you’ve ever been curious about how these programs are shot and recorded, it’s truly a masterclass in multi-cam, long-form content. To explore this budding niche, we chatted with director and DP Graham Ehlers Sheldon about his work on the new Geek & Sundry show ‘Sagas of Sundry: Goblin Mode’ to learn how he was able to bring the project to life.NFS: Can you tell us about the origins of 'Goblin Mode' and how you became involved with this new D&D project? Graham Ehlers Sheldon: Dan Casey, who is both in the cast and an Executive Producer, originally approached me about this 20-episode show created in partnership with Realm and Geek & Sundry (owned by Legendary). I have worked with Dan numerous times over the last half decade plus and it's exciting to be working on a series at Legendary Digital Networks (Legendary famously...

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Published By: NoFilmSchool - 2 days ago

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